Kongora/M

From Phantasy Star Universe Clementine
S Rank Wand Kongora/M
Item image is missing.
12★
Stats
Manufacturer Yohmei Corp
TP Required 480
Acc. 9999
Base PP 1000
Base TP 1000
Max TP 1130
Variance 120
Attack Range 0

A mass-produced wand from Yohmei's new weapons development project. Production costs were reduced by simplifying mechanisms.

Item Properties

Aggregated Properties

  • Attacks from this weapon cannot be treated as missed for purposes of damage calculation.

Properties Tables

General Properties
Item ID: 01191101
Name: Kongora/M
Description: A mass-produced wand

from Yohmei's new weapons development project. Production costs were reduced by simplifying mechanisms.

Rarity: 12★
Rank: S
Weapon Type: Wand
Wand ID: 11
Manufacturer: Yohmei Corporation
Restrictions
Stat Requirement To Equip: 480
Implicitly Usable on Sexes: Male,Female
Implicitly Usable on Races: Human,Newman,CAST,Beast
Implicitly Usable on Types: Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
Stats
Attack Variance: 120
Attack Grinds: 1000,1010,1020,1030,1040,1050,1060,1070,1080,1105,1130
PP Grinds: 1000,1020,1040,1060,1080,1100,1120,1140,1160,1190,1220
Hit Rate: 9999
Maximum Grind: 10
Max Targets Per Normal Attack: 1
PP Recovery Per Tick: 7
PP Recovery Per Normal Attack: 3
Legal Elements: Neutral,Fire,Ice,Lightning,Ground,Light,Dark
Modifiers
ATP Boost: 0
ATA Boost: 0
DFP Boost: 0
TP Boost: 0
EVP Boost: 0
MST Boost: 0
STA Boost: 0
Attack Modifier: 1.1
Critical Attack Modifier: 1.3
PA Modifier: 1
PP Modifier: 1
SE Modifier: 1
Striking Range: 0
Striking Speed: 0
Bullet Range: 0
Bullet Speed: 0
TECHNIC Range: 0
TECHNIC Speed: 0
Metadata
Equip Hand: 1
Weapon Type Flag: 3
Set Bonus IDs: 0,0,0,0
Model ID: 13
Visual Effect ID: 0
Sound Bank ID: 0
Sound Effect ID: 65535
Attack Data
Can Miss: Yes
Can Back Attack: Yes
Hitflag ID: 0
Weapon Range: 0
Normal Attack Width: 0
Normal Attack Angle: 0
Normal Attack Height: 0
Status Information
Status to Self On Hit:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Neutral:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Fire:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ice:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Lightning:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Ground:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Light:
ID: 0
Level: 0
SE Override: 0
Status When Weapon Is Dark:
ID: 0
Level: 0
SE Override: 0

Grinding Information

Stat 0/10 1/10 2/10 3/10 4/10 5/10 6/10 7/10 8/10 9/10 10/10
PP 1000 1020 1040 1060 1080 1100 1120 1140 1160 1190 1220
Tech. 1000 1010 1020 1030 1040 1050 1060 1070 1080 1105 1130

Status Information

Outgoing Status Effect Details
Weapon Element Status Effect
Neutral Element None
Fire Element None
Ice Element None
Ground Element None
Lightning Element None
Light Element None
Dark Element None

Methods to Obtain