From Phantasy Star Universe Clementine
| Item image is missing.
|
|
| Stats
|
| Manufacturer
|
|
| ATA Required
|
398
|
| Acc.
|
122
|
| Base PP
|
1268
|
| Base ATP
|
592
|
| Max ATP
|
749
|
| Variance
|
71
|
| Attack Range
|
350
|
A visually arresting
grenade with the likeness
of a Bil De Golus head.
Some monsters mistake it
to be real and flee in
fear.
Item Properties
Aggregated Properties
- Bullets fired from this weapon explode at point-blank range.
Properties Tables
General Properties
| Item ID:
|
01111503
|
| Name:
|
Bil De Head
|
| Description:
|
A visually arresting
grenade with the likeness
of a Bil De Golus head.
Some monsters mistake it
to be real and flee in
fear.
|
| Rarity:
|
9★
|
| Rank:
|
A
|
| Weapon Type:
|
Grenade
|
| Grenade ID:
|
15
|
| Manufacturer:
|
Kubara
|
Restrictions
| Stat Requirement To Equip:
|
398
|
| Implicitly Usable on Sexes:
|
Male,Female
|
| Implicitly Usable on Races:
|
Human,Newman,CAST,Beast
|
| Implicitly Usable on Types:
|
Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|
Stats
| Attack Variance:
|
71
|
| Attack Grinds:
|
592,601,611,622,635,645,660,678,699,723,749
|
| PP Grinds:
|
1268,1302,1339,1380,1409,1435,1475,1510,1540,1586,1637
|
| Hit Rate:
|
122
|
| Maximum Grind:
|
10
|
| Max Targets Per Normal Attack:
|
5
|
| PP Recovery Per Tick:
|
15
|
| PP Recovery Per Normal Attack:
|
2
|
| Legal Elements:
|
Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|
Modifiers
| ATP Boost:
|
0
|
| ATA Boost:
|
0
|
| DFP Boost:
|
0
|
| TP Boost:
|
0
|
| EVP Boost:
|
0
|
| MST Boost:
|
0
|
| STA Boost:
|
0
|
| Attack Modifier:
|
1
|
| Critical Attack Modifier:
|
1.5
|
| PA Modifier:
|
1
|
| PP Modifier:
|
1
|
| SE Modifier:
|
1
|
| Striking Range:
|
0
|
| Striking Speed:
|
0
|
| Bullet Range:
|
0
|
| Bullet Speed:
|
0
|
| TECHNIC Range:
|
0
|
| TECHNIC Speed:
|
0
|
Metadata
| Equip Hand:
|
0
|
| Weapon Type Flag:
|
1
|
| Set Bonus IDs:
|
0,0,0,0
|
| Model ID:
|
13
|
| Visual Effect ID:
|
69
|
| Sound Bank ID:
|
0
|
| Sound Effect ID:
|
11689
|
Attack Data
| Can Miss:
|
Yes
|
| Can Back Attack:
|
Yes
|
| Hitflag ID:
|
0
|
| Weapon Range:
|
350
|
| Normal Attack Width:
|
13000
|
| Normal Attack Angle:
|
27307
|
| Normal Attack Height:
|
9102
|
Status Information
| Status to Self On Hit:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Neutral:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Fire:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Ice:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Lightning:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Ground:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Light:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Dark:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
Grinding Information
| Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
| PP
|
1268 |
1302 |
1339 |
1380 |
1409 |
1435 |
1475 |
1510 |
1540 |
1586 |
1637
|
| Att.
|
592 |
601 |
611 |
622 |
635 |
645 |
660 |
678 |
699 |
723 |
749
|
Status Information
| Outgoing Status Effect Details
|
| Weapon Element
|
Status Effect
|
|
None
|
|
None
|
|
None
|
|
None
|
|
None
|
|
None
|
|
None
|
Methods to Obtain
Bil De Head
A visually arresting grenade with the likeness of a Bil De Golus head. Some monsters mistake it to be real and flee in fear.
日本語の説明文は不明。
Item details
- Originally appeared in Phantasy Star Portable 2.
- Fires shots in a straight line, rather than the traditional parabolic arc of a regular launcher.
Item stats
| Weapon Stats
|
| Cat. |
 |
Mfr. |
 |
Rarity |
9★ |
Ver. |
|
| PP |
1268 |
Att. |
592 |
PP regen |
15 |
Acc. |
122
|
ATA req. |
398 |
Vari- ance |
71 |
Status effect
|
| None
|
|
| Pricing information
|
| Buy price |
N/A
|
| Sell price |
8630
|
| Shop location |
Not for sale
|
|
| Grinding information
|
| Stat |
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
| PP |
1268 |
1302 |
1339 |
1380 |
1409 |
1435 |
1475 |
1510 |
1540 |
1586 |
1637
|
| Att. |
592 |
601 |
611 |
622 |
635 |
645 |
660 |
678 |
699 |
723 |
749
|
|
|
Prototype Info
| Potential prototypesWhat's this?
|
| Increased attack range
|
{{{AR}}}
|
| No variance
|
BDH-NV1604
|
| Enhanced element
|
{{{EE}}}
|
| Damage amplification
|
BDH-DA1604
|
| Status effect amplification
|
BDH-SE1604
|
| Fire damage amplification
|
BDH-AMP-F1604
|
| Ice damage amplification
|
BDH-AMP-I1604
|
| Electric damage amplification
|
BDH-AMP-E1604
|
| Ground damage amplification
|
BDH-AMP-G1604
|
| Light damage amplification
|
BDH-AMP-L1604
|
| Dark damage amplification
|
BDH-AMP-D1604
|
|
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