From Phantasy Star Universe Clementine
|
|
| Stats
|
| Manufacturer
|
|
| ATA Required
|
360
|
| Acc.
|
9999
|
| Base TP
|
500
|
| Max TP
|
575
|
| Variance
|
0
|
| Attack Range
|
0
|
GRM's highly touted
RCSM has a beguilingly
cute look. Despite its
appearance, its
performance is
outstanding.
Item Properties
Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
Properties Tables
General Properties
| Item ID:
|
011B1F00
|
| Name:
|
Dilla Kahna/Z
|
| Description:
|
GRM's highly touted
RCSM has a beguilingly
cute look. Despite its
appearance, its
performance is
outstanding.
|
| Rarity:
|
15★
|
| Rank:
|
S
|
| Weapon Type:
|
RCSM
|
| RCSM ID:
|
1F
|
| Manufacturer:
|
General Resource Manufacturer
|
Restrictions
| Stat Requirement To Equip:
|
360
|
| Implicitly Usable on Sexes:
|
Male,Female
|
| Implicitly Usable on Races:
|
Human,Newman,CAST,Beast
|
| Implicitly Usable on Types:
|
Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
|
Stats
| Attack Variance:
|
0
|
| Attack Grinds:
|
500,505,510,515,520,525,530,540,550,560,575
|
| PP Grinds:
|
0,0,0,0,0,0,0,0,0,0,0
|
| Hit Rate:
|
9999
|
| Maximum Grind:
|
10
|
| Max Targets Per Normal Attack:
|
1
|
| PP Recovery Per Tick:
|
0
|
| PP Recovery Per Normal Attack:
|
0
|
| Legal Elements:
|
Neutral,Fire,Ice,Lightning,Ground,Light,Dark
|
Modifiers
| ATP Boost:
|
0
|
| ATA Boost:
|
0
|
| DFP Boost:
|
0
|
| TP Boost:
|
0
|
| EVP Boost:
|
300
|
| MST Boost:
|
0
|
| STA Boost:
|
0
|
| Attack Modifier:
|
1
|
| Critical Attack Modifier:
|
1.5
|
| PA Modifier:
|
1.2
|
| PP Modifier:
|
1
|
| SE Modifier:
|
1
|
| Striking Range:
|
0
|
| Striking Speed:
|
0
|
| Bullet Range:
|
0
|
| Bullet Speed:
|
0
|
| TECHNIC Range:
|
0
|
| TECHNIC Speed:
|
0
|
Metadata
| Equip Hand:
|
2
|
| Weapon Type Flag:
|
1
|
| Set Bonus IDs:
|
94,0,0,0
|
| Model ID:
|
12
|
| Visual Effect ID:
|
141
|
| Sound Bank ID:
|
0
|
| Sound Effect ID:
|
30121
|
Attack Data
| Can Miss:
|
Yes
|
| Can Back Attack:
|
Yes
|
| Hitflag ID:
|
0
|
| Weapon Range:
|
0
|
| Normal Attack Width:
|
0
|
| Normal Attack Angle:
|
5461
|
| Normal Attack Height:
|
8192
|
Status Information
| Status to Self On Hit:
|
| ID:
|
0
|
| Level:
|
0
|
| SE Override:
|
0
|
| Status When Weapon Is Neutral:
|
| ID:
|
0
|
| Level:
|
4
|
| SE Override:
|
50
|
| Status When Weapon Is Fire:
|
| ID:
|
1
|
| Level:
|
4
|
| SE Override:
|
50
|
| Status When Weapon Is Ice:
|
| ID:
|
6
|
| Level:
|
4
|
| SE Override:
|
50
|
| Status When Weapon Is Lightning:
|
| ID:
|
4
|
| Level:
|
4
|
| SE Override:
|
50
|
| Status When Weapon Is Ground:
|
| ID:
|
8
|
| Level:
|
4
|
| SE Override:
|
50
|
| Status When Weapon Is Light:
|
| ID:
|
7
|
| Level:
|
4
|
| SE Override:
|
50
|
| Status When Weapon Is Dark:
|
| ID:
|
9
|
| Level:
|
4
|
| SE Override:
|
50
|
Grinding Information
| Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
| PP
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0
|
| Tech.
|
500 |
505 |
510 |
515 |
520 |
525 |
530 |
540 |
550 |
560 |
575
|
Status Information
RCSM Information
| Shot Type
|
Bullets Per Shot
|
Shot Interval
|
| Spread
|
5
|
1.1s
|
Methods to Obtain