From Phantasy Star Universe Clementine
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|
| Stats
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| Manufacturer
|
|
| ATA Required
|
89
|
| Acc.
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143
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| Base TP
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209
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| Max TP
|
300
|
| Variance
|
25
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| Attack Range
|
0
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An RCSM recreated usingancient archaeologicaldata.
Item Properties
Aggregated Properties
Properties Tables
General Properties
| Item ID:
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011B0903
|
| Name:
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Sonichi
|
| Description:
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An RCSM recreated usingancient archaeologicaldata.
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| Rarity:
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9★
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| Rank:
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A
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| Weapon Type:
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RCSM
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| RCSM ID:
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09
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| Manufacturer:
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Kubara
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Restrictions
| Stat Requirement To Equip:
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89
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| Implicitly Usable on Sexes:
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Female, Male
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| Implicitly Usable on Races:
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Beast, CAST, Human, Newman
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| Implicitly Usable on Types:
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Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Protranser, Ranger, Wartecher
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Stats
| Attack Variance:
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25
|
| Attack Grinds:
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209,218,225,236,242,253,261,271,276,287,300
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| PP Grinds:
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0,0,0,0,0,0,0,0,0,0,0
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| Hit Rate:
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143
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| Maximum Grind:
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10
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| Max Targets Per Normal Attack:
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1
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| PP Recovery Per Tick:
|
5
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| PP Recovery Per Normal Attack:
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2
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| Legal Elements:
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Neutral, Fire, Ice, Lightning, Ground, Light
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Modifiers
| ATP Boost:
|
0
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| ATA Boost:
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0
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| DFP Boost:
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0
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| TP Boost:
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0
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| EVP Boost:
|
0
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| MST Boost:
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0
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| STA Boost:
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0
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| Attack Modifier:
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1
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| Critical Attack Modifier:
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1.5
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| PA Modifier:
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1
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| PP Modifier:
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1
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| SE Modifier:
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1
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| Striking Range:
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0
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| Striking Speed:
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0
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| Bullet Range:
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0
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| Bullet Speed:
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0
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| TECHNIC Range:
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0
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| TECHNIC Speed:
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0
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Metadata
| Equip Hand:
|
2
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| Weapon Type Flag:
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1
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| Set Bonus IDs:
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0,0,0,0
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| Model ID:
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5
|
| Visual Effect ID:
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0
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| Sound Bank ID:
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0
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| Sound Effect ID:
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30121
|
Attack Data
| Can Miss:
|
Yes
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| Can Back Attack:
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Yes
|
| Hitflag ID:
|
3
|
| Weapon Range:
|
0
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| Normal Attack Width:
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0
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| Normal Attack Angle:
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5461
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| Normal Attack Height:
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8192
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Status Information
| Status to Self On Hit:
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| ID:
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0
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| Level:
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0
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| SE Override:
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0
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| Status When Weapon Is Neutral:
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| ID:
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0
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| Level:
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0
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| SE Override:
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0
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| Status When Weapon Is Fire:
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| ID:
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18
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| Level:
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2
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| SE Override:
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100
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| Status When Weapon Is Ice:
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| ID:
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20
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| Level:
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2
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| SE Override:
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100
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| Status When Weapon Is Lightning:
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| ID:
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24
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| Level:
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2
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| SE Override:
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100
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| Status When Weapon Is Ground:
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| ID:
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5
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| Level:
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2
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| SE Override:
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30
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| Status When Weapon Is Light:
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| ID:
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7
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| Level:
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2
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| SE Override:
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30
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| Status When Weapon Is Dark:
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| ID:
|
9
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| Level:
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2
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| SE Override:
|
30
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Grinding Information
| Stat
|
0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
|
| PP
|
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0
|
| Tech.
|
209 |
218 |
225 |
236 |
242 |
253 |
261 |
271 |
276 |
287 |
300
|
Status Information
RCSM Information
| Shot Type
|
Bullets Per Shot
|
Shot Interval
|
| Shot
|
2
|
2.33s
|
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
| No Variance
|
S-NV0804
|
| Enhanced Element
|
S-EE0804
|
| Damage Amplification
|
S-DA0804
|
Methods to Obtain
| Pricing information
|
| Buy price |
N/A
|
| Sell price |
8630
|
| Shop location |
Not for sale
|
|