Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|id=01180000 | |id=01180000 | ||
|name=GRM Rod | |name=GRM Rod | ||
|description=A rod developed by GRM. Designed for ease of use even by CASTs. It supplements the user's mental energy. Tuned for beginning users. | |description=A rod developed by GRM. | ||
Designed for ease of use | |||
even by CASTs. It | |||
supplements the user's | |||
mental energy. Tuned for | |||
beginning users. | |||
|rarity=0 | |rarity=0 | ||
|rank=1 | |rank=1 | ||
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|sell price=70 | |sell price=70 | ||
|stat required=21 | |stat required=21 | ||
|sex=Female | |sex=Male,Female | ||
|race= | |race=Human,Newman,CAST,Beast | ||
|class= | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=9 | |variance=9 | ||
|attack grinds=75,105,120,134,150,166,183,200,220,255,290 | |attack grinds=75,105,120,134,150,166,183,200,220,255,290 | ||
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|pp normal=2 | |pp normal=2 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
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|technic range=0 | |technic range=0 | ||
|technic speed=0 | |technic speed=0 | ||
|miss= | |miss=Yes | ||
|back attack=Yes | |back attack=Yes | ||
|hitflag=0 | |hitflag=0 | ||
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|nv=GR-NV0103 | |nv=GR-NV0103 | ||
|da=GR-DA0103 | |da=GR-DA0103 | ||
|ampf=GR-AMP-F0103 | |ampf=GR-AMP-F0103 | ||
|ampi=GR-AMP-I0103 | |ampi=GR-AMP-I0103 | ||
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|coreable=No | |coreable=No | ||
|generate=Yes | |generate=Yes | ||
|SE=GR-SE0103 | |||
|ampse=GR-SE0103 | |ampse=GR-SE0103 | ||
}} | }} |
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Stats | |
Manufacturer | ![]() |
TP Required | 21 |
Acc. | 9999 |
Base PP | 619 |
Base TP | 75 |
Max TP | 290 |
Variance | 9 |
Attack Range | 0 |
A rod developed by GRM. Designed for ease of use even by CASTs. It supplements the user's mental energy. Tuned for beginning users.
Item ID: | 01180000 |
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Name: | GRM Rod |
Description: | A rod developed by GRM.
Designed for ease of use even by CASTs. It supplements the user's mental energy. Tuned for beginning users. |
Rarity: | 1★ |
Rank: | C |
Weapon Type: | Rod |
Rod ID: | 00 |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 21 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 9 |
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Attack Grinds: | 75,105,120,134,150,166,183,200,220,255,290 |
PP Grinds: | 619,654,673,691,710,731,753,777,800,844,889 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 6 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
ATP Boost: | 0 |
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ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
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Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 0 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 0 |
Can Miss: | Yes |
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Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
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ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 619 | 654 | 673 | 691 | 710 | 731 | 753 | 777 | 800 | 844 | 889 |
Tech. | 75 | 105 | 120 | 134 | 150 | 166 | 183 | 200 | 220 | 255 | 290 |
Outgoing Status Effect Details | ||
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Weapon Element | Status Effect | |
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None | |
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None |
See also: Prototype Weapons System
No Variance | GR-NV0103 |
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Damage Amplification | GR-DA0103 |
Fire Damage Amplification | GR-AMP-F0103 |
Ice Damage Amplification | GR-AMP-I0103 |
Lightning Damage Amplification | GR-AMP-E0103 |
Ground Damage Amplification | GR-AMP-G0103 |
Light Damage Amplification | GR-AMP-L0103 |
Dark Damage Amplification | GR-AMP-D0103 |
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