Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
No edit summary |
m (Finalizing new layout) |
||
Line 2: | Line 2: | ||
|id=01183303 | |id=01183303 | ||
|name=Rodoc | |name=Rodoc | ||
|description=A rod geared | |description=A rod geared toward beginners. Cannot be used to attack directly,but can link up to four TECHNICs. Probably. | ||
日本語の説明文は不明。 | |||
|rarity=5 | |rarity=5 | ||
|rank=2 | |rank=2 | ||
Line 97: | Line 99: | ||
|generate=Yes | |generate=Yes | ||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{ | || | ||
| | {{Pricing info test | ||
|Type= Weapon | |||
|Rank= 2 | |||
| | |||
|Rarity= 6 | |Rarity= 6 | ||
| | |Shop= Not for sale | ||
|[B] buy= 11700 | |||
|[B] sell= | |||
|[B] shop= [[KUBARA SPREAD]]}} | |||
|| | || | ||
{{Weapon synth board (Kubara) | {{Weapon synth board (Kubara) | ||
Line 131: | Line 122: | ||
|Rarity= 6 | |Rarity= 6 | ||
|Board= [B] Rodoc}} | |Board= [B] Rodoc}} | ||
|} | |} | ||
|} | |} | ||
Line 146: | Line 128: | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
|| | || | ||
{{New drop test | {{New drop test | ||
Line 194: | Line 152: | ||
|} | |} | ||
|} | |} | ||
![]() ![]() | |
---|---|
![]() | |
![]() | |
Stats | |
Manufacturer | ![]() |
TP Required | 255 |
Acc. | 9999 |
Base PP | 1171 |
Base TP | 326 |
Max TP | 596 |
Variance | 39 |
Attack Range | 0 |
A rod geared toward beginners. Cannot be used to attack directly,but can link up to four TECHNICs. Probably.
日本語の説明文は不明。
Item ID: | 01183303 |
---|---|
Name: | Rodoc |
Description: | A rod geared toward beginners. Cannot be used to attack directly,but can link up to four TECHNICs. Probably.
日本語の説明文は不明。 |
Rarity: | 6★ |
Rank: | B |
Weapon Type: | Rod |
Rod ID: | 33 |
Manufacturer: | Kubara |
Stat Requirement To Equip: | 255 |
---|---|
Implicitly Usable on Sexes: | Female, Male |
Implicitly Usable on Races: | Beast, CAST, Human, Newman |
Implicitly Usable on Types: | Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Ranger, Wartecher |
Attack Variance: | 39 |
---|---|
Attack Grinds: | 326,346,366,398,437,476,500,524,548,572,596 |
PP Grinds: | 1171,1210,1237,1256,1275,1294,1313,1332,1351,1403,1480 |
Hit Rate: | 9999 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 7 |
PP Recovery Per Normal Attack: | 2 |
Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light, Dark |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1.2 |
Critical Attack Modifier: | 1.4 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 0 |
---|---|
Weapon Type Flag: | 3 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 7 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 65535 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 0 |
Normal Attack Height: | 0 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Fire: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ice: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Lightning: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Ground: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Light: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Dark: | |
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 1171 | 1210 | 1237 | 1256 | 1275 | 1294 | 1313 | 1332 | 1351 | 1403 | 1480 |
Tech. | 326 | 346 | 366 | 398 | 437 | 476 | 500 | 524 | 548 | 572 | 596 |
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None | |
![]() |
None |
See also: Prototype Weapons System
No Variance | R-NV3406 |
---|---|
Status Effect Amplification | R-SE3406 |
Damage Amplification | R-DA3406 |
Fire Damage Amplification | R-AMP-F3406 |
Ice Damage Amplification | R-AMP-I3406 |
Lightning Damage Amplification | R-AMP-E3406 |
Ground Damage Amplification | R-AMP-G3406 |
Light Damage Amplification | R-AMP-L3406 |
Dark Damage Amplification | R-AMP-D3406 |
|
|
|