Drop Rates: Difference between revisions
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| [[Shouren]] || 1 / 909 | | [[Shouren]] || 1 / 909 | ||
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| [[S-Red Blades]] || 1 / 909 | |||
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| [[MECHA MOOSE Ver.7]] || 1 / 3,333 | | [[MECHA MOOSE Ver.7]] || 1 / 3,333 | ||
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| [[Final Impact/U]] || 1 / 1,666 | | [[Final Impact/U]] || 1 / 1,666 | ||
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| [[Arza Diaddo/U]] || 1 / 6,666 | |||
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| [[Korikon/U]] || 1 / 6,666 | |||
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| [[Killer Elite/UR]] || 1 / 10,000 | | [[Killer Elite/UR]] || 1 / 10,000 | ||
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| [[Bloodspear Vlad Bram/U|<span style="color:silver">Bloodspear Vlad Bram/U*<span>]] || 1 / 50,000 | | [[Bloodspear Vlad Bram/U|<span style="color:silver">Bloodspear Vlad Bram/U*<span>]] || 1 / 50,000 | ||
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| [[Arza Diaddo/U|<span style="color:silver">Arza Diaddo/U*<span>]] || 1 / 50,000 | |||
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| [[Chao Staff/UR|<span style="color:silver">Shiny Chao Staff/UR*<span>]] || 1 / 100,000 | | [[Chao Staff/UR|<span style="color:silver">Shiny Chao Staff/UR*<span>]] || 1 / 100,000 | ||
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| [[Guld & Milla/U|<span style="color:silver">Guld & Milla/U*<span>]] || 1 / 100,000 | | [[Guld & Milla/U|<span style="color:silver">Guld & Milla/U*<span>]] || 1 / 100,000 | ||
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| [[Gal Wind Burst/U|<span style="color:silver">Gal Wind Burst/U*<span>]] || 1 / 100,000 | |||
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| [[CREA DOUBLES☆|<span style="color:#FFEA00">CREA DOUBLES☆</span>]] || 1 / 50,000 | | [[CREA DOUBLES☆|<span style="color:#FFEA00">CREA DOUBLES☆</span>]] || 1 / 50,000 |
Revision as of 12:59, 27 August 2023
These are all the drops rates of items from the Boxes in the S4 Difficulty.
Note:
- These rates are the chance of getting an item PER Roll.
- Each Box usually rolls twice.
- Missions are tiered with a different amount of Clear Boxes:
- Tier 1 Missions have 2 Boxes
- Tier 2 Missions have 3 Boxes
- Tier 3 Missions have 4 Boxes
Super Rare drops are drops that have rates that fall in-between S4 Rare and Ultra Rare drop rates. Unlike Ultra Rare drops, Striking weapons in this category roll on element % rather than always dropping at 50%.
Ultra Rare drops are drops that are exactly that, ultra rare. Striking weapons in this category always drop with a 50% element but also typically have a higher chance of dropping over Range and Tech weapons due to needing multiple copies for different elements, whereas Range and Tech weapons can freely swap elements.