Template:Enemy stats: Difference between revisions

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<includeonly>{| class="wikitable" style="text-align:center"
<includeonly>{| class="wikitable" style="text-align:center"
! colspan="6" | Stat modifiers !! colspan="7" | Boosts
! colspan="6" | Stat Modifiers !! colspan="7" | Boosts
|-
|-
| width="40" | '''HP''' || width="40" | {{#if: {{{HP}}}|{{{HP}}}|?}} || width="40" | '''ATP''' || width="40" | {{#if: {{{ATP}}}|{{{ATP}}}|?}} || width="40" | '''ATA''' || width="40" | {{#if: {{{ATA}}}|{{{ATA}}}|?}} || width="40" | {{Crown}} || colspan="6" | {{#if: {{{Leader boost}}}|{{{Leader boost}}}|--}}  
| width="40" | '''HP''' || width="40" | {{#if: {{{HP}}}|{{{HP}}}|?}} || width="40" | '''ATP''' || width="40" | {{#if: {{{ATP}}}|{{{ATP}}}|?}} || width="40" | '''ATA''' || width="40" | {{#if: {{{ATA}}}|{{{ATA}}}|?}} || width="40" | {{Crown}} || colspan="6" | {{#if: {{{Leader boost}}}|{{{Leader boost}}}|--}}  
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|o= ✔
|o= ✔
|x= -
|x= -
|#default= ?}} || {{Handgun icon}} || colspan="4" | {{#switch: {{{Half damage ranged}}}
|#default= ?}} || {{Handgun Icon}} || colspan="4" | {{#switch: {{{Half damage ranged}}}
|o= ✔
|o= ✔
|x= -
|x= -
|#default= ?}} || {{Wand icon}} || colspan="3" | {{#switch: {{{Half damage TECHNIC}}}
|#default= ?}} || {{Wand Icon}} || colspan="3" | {{#switch: {{{Half damage TECHNIC}}}
|o= ✔
|o= ✔
|x= -
|x= -

Revision as of 21:32, 30 August 2020

Proper usage

Stat Modifiers Boosts
HP ? ATP ? ATA ? --
TP ? DFP ? EVP ? --
MST ? STA ? EXP ? --
Status Effect Susceptibility
? ? ? ? ? ? ? ? ? ? ? ? ? ?
Half damage
Sabers ? ? ?

This table was created using the following code:

{{Enemy stats
|HP= 
|ATP= 
|ATA= 
|TP=
|DFP=
|EVP=
|MST=
|STA=
|EXP=
|Leader boost=
|Attack boost=
|Defense boost=
|Burn=
|Freeze=
|Shock=
|Silence=
|Confuse=
|Virus=
|Poison=
|Stun=
|Sleep=
|Incapacitate=
|Jellen=
|Zalure=
|Zoldeel=
|Rendeel=
|Half damage striking=
|Half damage ranged=
|Half damage TECHNIC=
}}

Template field descriptions

Stat modifiers and boosts: All numbers entered in these cells will be percents taken from the most recent printing of the Perfect Bible.
Status effect susceptibility: Use a lowercase o to identify any status effects to which this enemy is susceptible. Use a lowercase x to identify status effects which cannot be inflicted on this enemy. If unknown, leave this field blank.
Half damage: Use a lowercase o to identify which attacks (if any) this enemy takes half-damage. Use a lowercase x if it takes no half damage from a particular attack. If unknown, leave this field blank.