RCSMs: Difference between revisions

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Revision as of 15:22, 8 May 2021

RCSMs, also known as Ranged Combat Support Machines, are left-handed ranged weapons that cannot be controlled by the player. They fire autonomously, but use TP instead of ATP. They can come in any element, including neutral. The element of the RCSM, as well as the rarity and manufacturer, determines the the type of RCSM and the way it will shoot. RCSMs also have no PP, so they can shoot forever.

Type availability

Type HU RA FO FI GT WT FG AF AT
Rank B B B A S A A S A

Status Effect and Firing Information

The element, manufacturer, and rarity of an RCSM will determine the status effect it is capable of inflicting as well as the style of bullet it will use. The following tables illustrates the most common patterns of this with G.R.M. models and their respective Kubara copies, and Tenora models. However, unique Kubara models will not follow these patterns. In such cases, their status effect and attack style will be detailed in their individual articles.

Ele. 1-3★ (G.R.M.) 4-6★ (G.R.M.) 4-6★ (Kubara) 7-9★ (G.R.M.)
One shot Two rapid shots Three-way shot Three rapid shots
Burn LV1 Burn LV2 ATP down LV1 Burn LV3
Freeze LV1 Freeze LV2 DFP down LV1 Freeze LV3
Shock LV1 Shock LV2 ATA, EVP down LV1 Shock LV3
Poison LV1 Poison LV? Silence LV? Poison LV4
Sleep LV1 Sleep LV2 Sleep LV? Sleep LV3
Infection LV1 Infection LV2 Confusion LV? Confusion LV3
Ele. 7-9★ (TENORA) 7-9★ (Kubara) 10-15★ (G.R.M.) 10-15★ (Kubara)
Four-way shot Three-way shot Penetrating laser Three-way shot
? ATP down LV1 Burn LV4 ATP down LV?
Freeze LV? DFP down LV1 Freeze LV3 DFP down LV?
? ATA, EVP down LV1 Shock LV4 ATA, EVP down LV?
Poison LV? Poison LV? Stun LV3 Poison LV?
Sleep LV? Sleep LV? Sleep LV2 Sleep LV?
Infection LV? Confusion LV? Confusion LV4 Confusion LV?

RCSMs

Rarity Name Mfr. 0/10 10/10 Var. Acc. ATA REQ. SE lvl. Fire rate Ver. [B] Comments
Tech. Tech.
1★ Duke 30 300 3 25 11 1 2.4sec -
2★ Giduke 62 302 7 46 21 1 2.4sec -
3★ Raduke 94 304 11 68 32 1 2.4sec -
Shag Hodda 67 307 8 51 31 2 3.4sec -
Rarity Name Mfr. 0/10 10/10 Var. Acc. ATA REQ. SE lvl. Fire rate Ver. [B] Comments
Tech. Tech.
4★ Giraduke 126 301 15 89 51 2 2.7sec -
Master System 60 140 7 223 90 3 2.7sec Fires three rapid shots.
5★ Goraduke 156 299 18 109 70 2 2.7sec -
Watch Eye 100 150 18 80 80 1 5.0sec Fires a three-way penetrating shot.
6★ Rogaduke 187 299 22 126 79 2 2.7sec -
Shag Azza 136 311 16 101 78 2 3.1sec -
Rogadukuc 179 279 22 126 79 1 3.5sec -
Shaguc 174 254 20 120 161 1 3.4sec -
Rarity Name Mfr. 0/10 10/10 Var. Acc. ATA REQ. SE lvl. Fire rate Ver. [B] Comments
Tech. Tech.
7★ Yactdike 219 276 26 143 89 3 3.1sec -
8★ Galdike 247 293 29 160 101 3 3.1sec -
Graldikuc 236 280 28 160 101 1 3.4sec -
9★ Graldike 267 310 32 177 109 3 3.1sec -
Teroo P 175 240 21 180 181 3 3.3sec -
Sonichi 209 300 25 143 89 3 2.33sec Fires a three-shot spread.
Stec Duke 208 288 24 164 109 3 3.5sec Available from the Desert Arms Shop.
Fires a three-shot spread.
Rarity Name Mfr. 0/10 10/10 Var. Acc. ATA REQ. SE lvl. Fire rate Ver. [B] Comments
Tech. Tech.
10★ Ebrozike 290 339 34 124 124 4 2.1sec -
11★ Frauduke 304 368 36 237 139 4 2.1sec -
Promoto Duke 294 372 35 195 139 3 2.0sec -
Clad Shag 211 291 25 238 226 4 1.5sec -
Fraudukuc 291 352 34 261 139 1 3.4sec -
12★ Sega Saturn 240 320 28 290 248 3 2.6sec Fires three rapid shots.

Navigation

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Type Striking Ranged TECHNIC
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