TECHNICs: Difference between revisions
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Revision as of 02:07, 30 December 2020
Basics
TECHNICs are the manifestation of the catalytic reaction between an individual's psychic abilities and photon energy.
Types that can cast TECHNICs:
A character must have an appropriate weapon equipped (a Wand, Rod or TCSM) in order to be able to cast a TECHNIC.
Each weapon has a set number of slots used to equip TECHNICs; The Wand and TCSM each offer two slots while the Rod has four.
Disks
TECHNIC disks can be purchased in Weapon shops around the Gurhal System.
They are used to learn a base LV 1 TECHNIC. From there, as a character uses a TECHNIC in battle, the level of that TECHNIC will increase along with its power, range, and other attributes.
Level Caps
Type | HU | RA | FO | FI | GT | WT | FF | FG | FT | PT | AF | AT |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Attack Cap | -- | -- | 20 | -- | 30 | 40 | -- | -- | 40 | -- | -- | 30 |
Support Cap | -- | -- | 20 | -- | 40 | 30 | -- | -- | 40 | -- | -- | 50 |
About TECHNICs
There are six Elements that TECHNICs are based on: Fire, Ice, Lightning, Ground, Light and Dark. Respectively, the six TECHNIC family names for these elements are Foie, Barta, Zonde, Diga, Grants and Megid.
The offensive TECHNICs seem to have a 'base' form, and possibly Gi-, Ra-, Dam- and Nos- forms, which are typically weaker, but can more easily hit multiple targets simultaneously.
- Basic TECHNICs: Foie and Diga fire a single projectile, hitting a single target. Barta, Zonde and Megid fire a single projectile that pierces foes without limit.
- Ra-class TECHNICs hit up to 3 targets (4 targets at level 21+, 5 targets at level 31+) in an area a certain distance away from your character.
- Gi-class TECHNICs hit up to 6 targets in an area around your character.
- Dam-class TECHNICs repeatedly hit multiple targets in an area close to your character as long as the button is held down, until a time limit is reached. The direction can be adjusted within a 90° angle in the direction your character faces. Your character can't move while channeling.
There are also the healing TECHNICs Resta and Reverser, and support TECHNICs, that can either temporarily increase an ally's statistics using beneficial Status Effects, or temporarily decrease an opponent's.
TECHNIC Stacking
If multiple TECHNICs of the same Element are linked to a Wand, Rod, or TCSM the power of those techs will be boosted. Stacking TECHNICs of the same element on a weapon will grant the following elemental bonuses:
- One TECHNIC: no bonus
- Two TECHNICS: 7% elemental bonus (For Rods) 10% elemental bonus (for Wand/TCSM)
- Three TECHNICS: 14% elemental bonus
- Four TECHNICS: 21% elemental bonus
Therefore, the maximum bonus for Wands will be 10%; for TCSMs, 10%; for Rods, 21%. However, putting TECHNICs from different elements on a weapon (even, for example, 3 Fire and 1 Ice TECHNIC) will make the weapon elementally neutral, negating any bonus.
In-game, the values will still display as 0%, 4%, 8%, or 12%, but the extra added percent is hidden.
List of TECHNICs
Foie
Rafoie
Damfoie
Gifoie
Shifta
Jellen
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