Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|id=01180500 | |id=01180500 | ||
|name=Viedima | |name=Viedima | ||
|description=A GRM rod designed | |description=A GRM rod designed forease of use even byCASTs. It supplements theuser's mental energy.Contains the highestpower and performance. | ||
Contains the | |||
|rarity=5 | |rarity=5 | ||
|rank=2 | |rank=2 | ||
| Line 13: | Line 8: | ||
|sell price=7000 | |sell price=7000 | ||
|stat required=204 | |stat required=204 | ||
|sex=Male | |sex=Female, Male | ||
|race=Human,Newman | |race=Beast, CAST, Human, Newman | ||
|class= | |class=Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Ranger, Wartecher | ||
|variance=55 | |variance=55 | ||
|attack grinds=466,486,498,511,523,533,543,552,570,600,630 | |attack grinds=466,486,498,511,523,533,543,552,570,600,630 | ||
| Line 25: | Line 20: | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
| Line 83: | Line 78: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=0 | |sound effect id=0 | ||
|nv=V-NV0603 | |||
|da=V-DA0603 | |||
|se=V-SE0603 | |||
|ampf=V-AMP-F0603 | |||
|ampi=V-AMP-I0603 | |||
|ampe=V-AMP-E0603 | |||
|ampg=V-AMP-G0603 | |||
|ampl=V-AMP-L0603 | |||
|ampd=V-AMP-D0603 | |||
|rcsm fire time=0 | |rcsm fire time=0 | ||
|rcsm penetration flag=0 | |rcsm penetration flag=0 | ||
| Line 91: | Line 95: | ||
|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |coreable=No | ||
|generate= | |generate=Yes | ||
}} | }} | ||
__NOTOC__ [[File:6 Viedima.png|thumb|right|Viedima]] | __NOTOC__ [[File:6 Viedima.png|thumb|right|Viedima]] | ||
| Stats | |
|---|---|
| Manufacturer | |
| TP Required | 204 |
| Acc. | 9999 |
| Base PP | 959 |
| Base TP | 466 |
| Max TP | 630 |
| Variance | 55 |
| Attack Range | 0 |
A GRM rod designed forease of use even byCASTs. It supplements theuser's mental energy.Contains the highestpower and performance.
| Item ID: | 01180500 |
|---|---|
| Name: | Viedima |
| Description: | A GRM rod designed forease of use even byCASTs. It supplements theuser's mental energy.Contains the highestpower and performance. |
| Rarity: | 6★ |
| Rank: | B |
| Weapon Type: | Rod |
| Rod ID: | 05 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 204 |
|---|---|
| Implicitly Usable on Sexes: | Female, Male |
| Implicitly Usable on Races: | Beast, CAST, Human, Newman |
| Implicitly Usable on Types: | Acrofighter, Acromaster, Acrotecher, Fighgunner, Fighmaster, Force, Fortefighter, Fortegunner, Fortetecher, Gunmaster, Guntecher, Hunter, Masterforce, Ranger, Wartecher |
| Attack Variance: | 55 |
|---|---|
| Attack Grinds: | 466,486,498,511,523,533,543,552,570,600,630 |
| PP Grinds: | 959,980,994,1008,1024,1038,1052,1066,1078,1103,1133 |
| Hit Rate: | 9999 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 6 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral, Fire, Ice, Lightning, Ground, Light, Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 75 |
| STA Boost: | 0 |
| Attack Modifier: | 1.2 |
| Critical Attack Modifier: | 1.4 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 3 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 5 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 0 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 0 |
| Normal Attack Height: | 0 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 959 | 980 | 994 | 1008 | 1024 | 1038 | 1052 | 1066 | 1078 | 1103 | 1133 |
| Tech. | 466 | 486 | 498 | 511 | 523 | 533 | 543 | 552 | 570 | 600 | 630 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
See also: Prototype Weapons System

A GRM rod designed for ease of use even by CASTs. It supplements the user's mental energy. Contains the highest power and performance.
日本語の説明文は不明。
| No Variance | V-NV0603 |
|---|---|
| Status Effect Amplification | V-SE0603 |
| Damage Amplification | V-DA0603 |
| Fire Damage Amplification | V-AMP-F0603 |
| Ice Damage Amplification | V-AMP-I0603 |
| Lightning Damage Amplification | V-AMP-E0603 |
| Ground Damage Amplification | V-AMP-G0603 |
| Light Damage Amplification | V-AMP-L0603 |
| Dark Damage Amplification | V-AMP-D0603 |
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