Assassic: Difference between revisions
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[[File:Assassic. | {{Weapon | ||
|id=010E0103 | |||
|name=Assassic | |||
|description=A very high-end rifle, | |||
built with the finest parts | |||
and tuned for advanced | |||
users. Maybe. | |||
|rarity=7 | |||
|rank=3 | |||
|buy price=330000 | |||
|sell price=16500 | |||
|stat required=155 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=54 | |||
|attack grinds=450,469,484,506,519,543,554,574,584,608,636 | |||
|pp grinds=982,1021,1068,1099,1150,1177,1220,1244,1295,1315,1373 | |||
|accuracy=136 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=8 | |||
|pp normal=9 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=2600 | |||
|normal attack width=500 | |||
|normal attack angle=546 | |||
|normal attack height=2185 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=1 | |||
|visual effect id=0 | |||
|sound bank id=0 | |||
|sound effect id=8105 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Assassic.png|thumb|right|Assassic]] | |||
{{Description | {{Description | ||
|EN= A very high-end rifle, built with the finest parts and tuned for advanced users. Maybe. | |EN= A very high-end rifle, built with the finest parts and tuned for advanced users. Maybe. | ||
|JP= }}< | |JP= }} <br> | ||
{{8 stars}} | {{8 stars}} | ||
== Item details == | == Item details == | ||
* This rifle is an illegal Kubara copy of GRM's [[ | * This rifle is an illegal Kubara copy of GRM's [[Assassin]]. | ||
* This rifle can be produced by using [[Kubara Wood]] in place of [[Par Ebon]] in [B] [[Burst]]. | * This rifle can be produced by using [[Kubara Wood]] in place of [[Par Ebon]] in [B] [[Burst]]. | ||
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{{Weapon stats test | {{Weapon stats test | ||
|Category= Rifle | |Category= Rifle | ||
|Mfr.= K | |Mfr.= K | ||
|Ver.= | |Ver.= AOTI | ||
|Tick= 8 | |||
|Req.= 155 | |Req.= 155 | ||
|PP= 982 | |PP= 982 | ||
|Att.= 450 | |Att.= 450 | ||
|Acc.= 136 | |Acc.= 136 | ||
| | |Rarity= 8 | ||
|Variance= 54}} | |||
|| | || | ||
{{Weapon synth board (Kubara) | {{Weapon synth board (Kubara) | ||
| Line 42: | Line 135: | ||
|| | || | ||
{{Pricing info test | {{Pricing info test | ||
|Type= | |Type= Weapon | ||
|Buy= | |Buy= | ||
|Rank= 3 | |Rank= 3 | ||
| Line 90: | Line 183: | ||
|Type= | |Type= | ||
|Category= }} | |Category= }} | ||
|} | |||
|} | |||
==Prototype Info== | |||
{| border="0" width="100%" | |||
{| border="0" align="center" | |||
|- valign="top" | |||
| | |||
{{Prototype Info | |||
|NV= A-NV0204 | |||
|SE= A-SE0204 | |||
|DA= A-DA0204 | |||
|AMP-F= A-AMP-F0204 | |||
|AMP-I= A-AMP-I0204 | |||
|AMP-E= A-AMP-E0204 | |||
|AMP-G= A-AMP-G0204 | |||
|AMP-L= A-AMP-L0204 | |||
|AMP-D= A-AMP-D0204}} | |||
|} | |} | ||
|} | |} | ||
Latest revision as of 18:17, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 155 |
| Acc. | 136 |
| Base PP | 982 |
| Base ATP | 450 |
| Max ATP | 636 |
| Variance | 54 |
| Attack Range | 2600 |
A very high-end rifle, built with the finest parts and tuned for advanced users. Maybe.
Item Properties
Properties Tables
| Item ID: | 010E0103 |
|---|---|
| Name: | Assassic |
| Description: | A very high-end rifle,
built with the finest parts and tuned for advanced users. Maybe. |
| Rarity: | 8★ |
| Rank: | A |
| Weapon Type: | Rifle |
| Rifle ID: | 01 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 155 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 54 |
|---|---|
| Attack Grinds: | 450,469,484,506,519,543,554,574,584,608,636 |
| PP Grinds: | 982,1021,1068,1099,1150,1177,1220,1244,1295,1315,1373 |
| Hit Rate: | 136 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 8 |
| PP Recovery Per Normal Attack: | 9 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 1 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 8105 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 2600 |
| Normal Attack Width: | 500 |
| Normal Attack Angle: | 546 |
| Normal Attack Height: | 2185 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 982 | 1021 | 1068 | 1099 | 1150 | 1177 | 1220 | 1244 | 1295 | 1315 | 1373 |
| Att. | 450 | 469 | 484 | 506 | 519 | 543 | 554 | 574 | 584 | 608 | 636 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
Methods to Obtain

A very high-end rifle, built with the finest parts and tuned for advanced users. Maybe.
日本語の説明文は不明。
Item details
- This rifle is an illegal Kubara copy of GRM's Assassin.
- This rifle can be produced by using Kubara Wood in place of Par Ebon in [B] Burst.
Stats, synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!