From Phantasy Star Universe Clementine
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Latest revision as of 18:08, 8 July 2025
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| Stats
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| Manufacturer
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| ATA Required
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89
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| Acc.
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101
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| Base TP
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117
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| Max TP
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208
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| Variance
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25
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| Attack Range
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0
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A RCSM recreated using
ancient archaeological
data.
Item Properties
Aggregated Properties
● Part of the 2020 Clementine Holiday Event.
Properties Tables
General Properties
| Item ID:
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011B0703
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| Name:
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Sonichi
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| Description:
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A RCSM recreated using
ancient archaeological
data.
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| Rarity:
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4★
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| Rank:
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B
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| Weapon Type:
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RCSM
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| RCSM ID:
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07
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| Manufacturer:
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Kubara
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Restrictions
| Stat Requirement To Equip:
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89
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| Implicitly Usable on Sexes:
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Male,Female
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| Implicitly Usable on Races:
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Human,Newman,CAST,Beast
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| Implicitly Usable on Types:
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Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster
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Stats
| Attack Variance:
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25
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| Attack Grinds:
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117,126,133,144,150,161,169,179,184,195,208
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| PP Grinds:
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0,0,0,0,0,0,0,0,0,0,0
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| Hit Rate:
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101
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| Maximum Grind:
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10
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| Max Targets Per Normal Attack:
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1
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| PP Recovery Per Tick:
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5
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| PP Recovery Per Normal Attack:
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2
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| Legal Elements:
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Neutral,Fire,Ice,Lightning,Ground,Light
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Modifiers
| ATP Boost:
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0
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| ATA Boost:
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0
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| DFP Boost:
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0
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| TP Boost:
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0
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| EVP Boost:
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0
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| MST Boost:
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0
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| STA Boost:
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0
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| Attack Modifier:
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1
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| Critical Attack Modifier:
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1.5
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| PA Modifier:
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1
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| PP Modifier:
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1
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| SE Modifier:
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1
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| Striking Range:
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0
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| Striking Speed:
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0
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| Bullet Range:
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0
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| Bullet Speed:
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0
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| TECHNIC Range:
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0
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| TECHNIC Speed:
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0
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Metadata
| Equip Hand:
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2
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| Weapon Type Flag:
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1
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| Set Bonus IDs:
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0,0,0,0
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| Model ID:
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5
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| Visual Effect ID:
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0
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| Sound Bank ID:
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0
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| Sound Effect ID:
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30121
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Attack Data
| Can Miss:
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Yes
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| Can Back Attack:
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Yes
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| Hitflag ID:
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4
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| Weapon Range:
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0
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| Normal Attack Width:
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0
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| Normal Attack Angle:
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5461
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| Normal Attack Height:
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8192
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Status Information
| Status to Self On Hit:
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| ID:
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0
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| Level:
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0
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| SE Override:
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0
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| Status When Weapon Is Neutral:
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| ID:
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0
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| Level:
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0
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| SE Override:
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0
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| Status When Weapon Is Fire:
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| ID:
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10
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| Level:
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3
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| SE Override:
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40
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| Status When Weapon Is Ice:
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| ID:
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10
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| Level:
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3
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| SE Override:
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40
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| Status When Weapon Is Lightning:
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| ID:
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10
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| Level:
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3
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| SE Override:
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40
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| Status When Weapon Is Ground:
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| ID:
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10
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| Level:
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3
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| SE Override:
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40
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| Status When Weapon Is Light:
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| ID:
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12
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| Level:
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3
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| SE Override:
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100
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| Status When Weapon Is Dark:
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| ID:
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14
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| Level:
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3
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| SE Override:
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40
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Grinding Information
| Stat
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0/10 |
1/10 |
2/10 |
3/10 |
4/10 |
5/10 |
6/10 |
7/10 |
8/10 |
9/10 |
10/10
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| PP
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0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0
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| Tech.
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117 |
126 |
133 |
144 |
150 |
161 |
169 |
179 |
184 |
195 |
208
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Status Information
RCSM Information
| Shot Type
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Bullets Per Shot
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Shot Interval
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| Shot
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1
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2.33s
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Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
| No Variance
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S-NV0804
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| Enhanced Element
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S-EE0804
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| Damage Amplification
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S-DA0804
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Methods to Obtain
| Pricing information
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| Buy price |
N/A
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| Sell price |
8630
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| Shop location |
Not for sale
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