Aggregated Properties
- Has a 1.3x damage multiplier on all Photon Arts used with this weapon.
(Created page with "{{Weapon |id=01100900 |name=Alpadora/U+ |description=A new longbow designed by a new company. Every part of it has a purpose, and you can take an accurate shot from anywhere. |rarity=14 |rank=4 |buy price=1000000 |sell price=50000 |stat required=600 |sex=Male,Female |race=Human,Newman,CAST,Beast |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |vari...") |
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|equip hand=0 | |equip hand=0 | ||
|weapon type flag=1 | |weapon type flag=1 | ||
|set bonus= | |set bonus=102,0,0,0 | ||
|model id=7 | |model id=7 | ||
|visual effect id=0 | |visual effect id=0 | ||
| Line 90: | Line 90: | ||
|rcsm bullet size=0 | |rcsm bullet size=0 | ||
|rcsm bullet range=0 | |rcsm bullet range=0 | ||
|coreable=No | |||
|generate=Yes | |generate=Yes | ||
}} | }} | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 600 |
| Acc. | 750 |
| Base PP | 2000 |
| Base ATP | 600 |
| Max ATP | 1650 |
| Variance | 60 |
| Attack Range | 2300 |
A new longbow designed by a new company. Every part of it has a purpose, and you can take an accurate shot from anywhere.
| Item ID: | 01100900 |
|---|---|
| Name: | Alpadora/U+ |
| Description: | A new longbow designed
by a new company. Every part of it has a purpose, and you can take an accurate shot from anywhere. |
| Rarity: | 15★ |
| Rank: | S |
| Weapon Type: | Longbow |
| Longbow ID: | 09 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 600 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 60 |
|---|---|
| Attack Grinds: | 600,800,1000,1100,1200,1300,1400,1500,1550,1600,1650 |
| PP Grinds: | 2000,2050,2100,2150,2200,2250,2300,2350,2400,2450,2500 |
| Hit Rate: | 750 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 14 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1.3 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 102,0,0,0 |
| Model ID: | 7 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 9129 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 2300 |
| Normal Attack Width: | 500 |
| Normal Attack Angle: | 728 |
| Normal Attack Height: | 1274 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 12 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 12 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 12 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 12 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 12 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 12 |
| Level: | 3 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 12 |
| Level: | 3 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 2000 | 2050 | 2100 | 2150 | 2200 | 2250 | 2300 | 2350 | 2400 | 2450 | 2500 |
| Att. | 600 | 800 | 1000 | 1100 | 1200 | 1300 | 1400 | 1500 | 1550 | 1600 | 1650 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| HP Steal LV3 | ||
| HP Steal LV3 | ||
| HP Steal LV3 | ||
| HP Steal LV3 | ||
| HP Steal LV3 | ||
| HP Steal LV3 | ||
| HP Steal LV3 | ||