Aggregated Properties
- Bullets fired from this weapon fire in a straight line.
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|pp tick=15 | |pp tick=15 | ||
|pp normal=2 | |pp normal=2 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 81: | Line 83: | ||
|sound bank id=8 | |sound bank id=8 | ||
|sound effect id=13 | |sound effect id=13 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Iron Faust.png|thumb|right|Iron Faust]] | __NOTOC__ [[File:Iron Faust.png|thumb|right|Iron Faust]] | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 651 |
| Acc. | 603 |
| Base PP | 1233 |
| Base ATP | 1018 |
| Max ATP | 1236 |
| Variance | 122 |
| Attack Range | 350 |
A grenade that fires powerful rockets to inflict mass damage. Made effecient by a photon booster, it's possible to fight for a long time.
| Item ID: | 01113003 |
|---|---|
| Name: | Iron Faust |
| Description: | A grenade that fires
powerful rockets to inflict mass damage. Made effecient by a photon booster, it's possible to fight for a long time. |
| Rarity: | 12★ |
| Rank: | S |
| Weapon Type: | Grenade |
| Grenade ID: | 30 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 651 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 122 |
|---|---|
| Attack Grinds: | 1018,1037,1058,1079,1101,1124,1143,1164,1187,1211,1236 |
| PP Grinds: | 1233,1267,1300,1338,1376,1415,1452,1491,1532,1574,1617 |
| Hit Rate: | 603 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 5 |
| PP Recovery Per Tick: | 15 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 16 |
| Visual Effect ID: | 69 |
| Sound Bank ID: | 8 |
| Sound Effect ID: | 13 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 350 |
| Normal Attack Width: | 13000 |
| Normal Attack Angle: | 27307 |
| Normal Attack Height: | 9102 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 1233 | 1267 | 1300 | 1338 | 1376 | 1415 | 1452 | 1491 | 1532 | 1574 | 1617 |
| Att. | 1018 | 1037 | 1058 | 1079 | 1101 | 1124 | 1143 | 1164 | 1187 | 1211 | 1236 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||

A grenade that fires powerful rockets to inflict mass damage. Made effeicient by a photon booster, it's possible to fight for a long time.
日本語の説明文は不明。
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Bullet
Impact