Aggregated Properties
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
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{{Weapon | |||
|id=010B1903 | |||
|name=Gabridant | |||
|description=A claw made for CASTs to | |||
use. Its advanced weapon | |||
design based on artificial | |||
mechanics has resulted in | |||
achieving the maximum | |||
level of power. | |||
|rarity=13 | |||
|rank=4 | |||
|buy price=1000000 | |||
|sell price=50000 | |||
|stat required=810 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=130 | |||
|attack grinds=1090,1113,1136,1160,1185,1211,1236,1263,1291,1320,1350 | |||
|pp grinds=550,577,604,632,667,691,720,751,783,816,850 | |||
|accuracy=650 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=9 | |||
|pp normal=3 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1.2 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=481 | |||
|normal attack width=64586 | |||
|normal attack angle=7646 | |||
|normal attack height=9102 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=1 | |||
|weapon type flag=0 | |||
|set bonus=0 | |||
|model id=25 | |||
|visual effect id=4 | |||
|sound bank id=8 | |||
|sound effect id=66 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Gabridant.jpg|thumb|right|Gabridant]] | __NOTOC__ [[File:Gabridant.jpg|thumb|right|Gabridant]] | ||
{{Description | {{Description | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATP Required | 810 |
| Acc. | 650 |
| Base PP | 550 |
| Base ATP | 1090 |
| Max ATP | 1350 |
| Variance | 130 |
| Attack Range | 481 |
A claw made for CASTs to use. Its advanced weapon design based on artificial mechanics has resulted in achieving the maximum level of power.
| Item ID: | 010B1903 |
|---|---|
| Name: | Gabridant |
| Description: | A claw made for CASTs to
use. Its advanced weapon design based on artificial mechanics has resulted in achieving the maximum level of power. |
| Rarity: | 14★ |
| Rank: | S |
| Weapon Type: | Claw |
| Claw ID: | 19 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 810 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 130 |
|---|---|
| Attack Grinds: | 1090,1113,1136,1160,1185,1211,1236,1263,1291,1320,1350 |
| PP Grinds: | 550,577,604,632,667,691,720,751,783,816,850 |
| Hit Rate: | 650 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 9 |
| PP Recovery Per Normal Attack: | 3 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1.2 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 1 |
|---|---|
| Weapon Type Flag: | 0 |
| Set Bonus IDs: | 0 |
| Model ID: | 25 |
| Visual Effect ID: | 4 |
| Sound Bank ID: | 8 |
| Sound Effect ID: | 66 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 481 |
| Normal Attack Width: | 64586 |
| Normal Attack Angle: | 7646 |
| Normal Attack Height: | 9102 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 550 | 577 | 604 | 632 | 667 | 691 | 720 | 751 | 783 | 816 | 850 |
| Att. | 1090 | 1113 | 1136 | 1160 | 1185 | 1211 | 1236 | 1263 | 1291 | 1320 | 1350 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||

A claw made for CASTs to use. Its advanced weapon design based on artificial mechanics has resulted in achieving the maximum level of power.
日本語の説明文は不明。
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