Aggregated Properties
- Bullets fired from this weapon explode at point-blank range.
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{{Weapon | |||
|id=01111603 | |||
|name=Reol Variant | |||
|description=A visually arresting | |||
grenade based on Reol | |||
Badia's standard missile | |||
launcher. Launches shells | |||
with smooth, mechanical | |||
precision. | |||
|rarity=11 | |||
|rank=4 | |||
|buy price=700000 | |||
|sell price=35000 | |||
|stat required=488 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=94 | |||
|attack grinds=784,800,813,822,834,845,853,870,885,905,925 | |||
|pp grinds=1071,1092,1115,1133,1155,1174,1194,1214,1232,1256,1282 | |||
|accuracy=195 | |||
|max grind=10 | |||
|max target=5 | |||
|pp tick=14 | |||
|pp normal=2 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=200 | |||
|tp=0 | |||
|evp=0 | |||
|mst=200 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=350 | |||
|normal attack width=13000 | |||
|normal attack angle=27307 | |||
|normal attack height=9102 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=14 | |||
|visual effect id=69 | |||
|sound bank id=0 | |||
|sound effect id=11689 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Reol Variant.png|thumb|right|Reol Variant]] | __NOTOC__ [[File:Reol Variant.png|thumb|right|Reol Variant]] | ||
{{Description | {{Description | ||
| Line 70: | Line 164: | ||
|Source type= Clear box | |Source type= Clear box | ||
|Level= S2 | |Level= S2 | ||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= Grenade | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Planet Rush: Parum | |||
|Source type= Clear box | |||
|Level= - | |||
|Ver.= Clem | |Ver.= Clem | ||
|Type= Weapon | |Type= Weapon | ||
|Category= Grenade | |Category= Grenade | ||
|Footer= Y}} | |Footer= Y}} | ||
|} | |} | ||
|} | |} | ||
==Prototype Info== | ==Prototype Info== | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 488 |
| Acc. | 195 |
| Base PP | 1071 |
| Base ATP | 784 |
| Max ATP | 925 |
| Variance | 94 |
| Attack Range | 350 |
A visually arresting grenade based on Reol Badia's standard missile launcher. Launches shells with smooth, mechanical precision.
| Item ID: | 01111603 |
|---|---|
| Name: | Reol Variant |
| Description: | A visually arresting
grenade based on Reol Badia's standard missile launcher. Launches shells with smooth, mechanical precision. |
| Rarity: | 12★ |
| Rank: | S |
| Weapon Type: | Grenade |
| Grenade ID: | 16 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 488 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 94 |
|---|---|
| Attack Grinds: | 784,800,813,822,834,845,853,870,885,905,925 |
| PP Grinds: | 1071,1092,1115,1133,1155,1174,1194,1214,1232,1256,1282 |
| Hit Rate: | 195 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 5 |
| PP Recovery Per Tick: | 14 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 200 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 200 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 14 |
| Visual Effect ID: | 69 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 11689 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 350 |
| Normal Attack Width: | 13000 |
| Normal Attack Angle: | 27307 |
| Normal Attack Height: | 9102 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 1071 | 1092 | 1115 | 1133 | 1155 | 1174 | 1194 | 1214 | 1232 | 1256 | 1282 |
| Att. | 784 | 800 | 813 | 822 | 834 | 845 | 853 | 870 | 885 | 905 | 925 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||

A visually arresting grenade based on Reol Badia's standard missile launcher. Launches shells with smooth, mechanical precision.
日本語の説明文は不明。
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