Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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{{Weapon | |||
|id=01180000 | |||
|name=GRM Rod | |||
|description=A rod developed by GRM. | |||
== | Designed for ease of use | ||
even by CASTs. It | |||
supplements the user's | |||
== | mental energy. Tuned for | ||
beginning users. | |||
|rarity=0 | |||
|rank=1 | |||
|buy price=350 | |||
|sell price=70 | |||
|stat required=21 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=9 | |||
|attack grinds=75,105,120,134,150,166,183,200,220,255,290 | |||
|pp grinds=619,654,673,691,710,731,753,777,800,844,889 | |||
|accuracy=9999 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=6 | |||
|pp normal=2 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1.2 | |||
|critical attack mod=1.4 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=0 | |||
|normal attack height=0 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=0 | |||
|weapon type flag=3 | |||
|set bonus=0,0,0,0 | |||
|model id=0 | |||
|visual effect id=0 | |||
|sound bank id=0 | |||
|sound effect id=0 | |||
|nv=GR-NV0103 | |||
|da=GR-DA0103 | |||
|ampf=GR-AMP-F0103 | |||
|ampi=GR-AMP-I0103 | |||
|ampe=GR-AMP-E0103 | |||
|ampg=GR-AMP-G0103 | |||
|ampl=GR-AMP-L0103 | |||
|ampd=GR-AMP-D0103 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
|SE=GR-SE0103 | |||
|ampse=GR-SE0103 | |||
}} | |||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{Weapon | || | ||
| | {{Pricing info test | ||
|Type= Weapon | |||
|Rank= 1 | |||
|Rarity= 1 | |Rarity= 1 | ||
| | |Shop= [[GRD-AS]], [[G.R.M. Shop]] | ||
|[B] buy= 180 | |||
|[B] shop= [[MA-GRMS: Holtes]]}} | |||
| | |||
| | |||
|| | || | ||
{{Weapon synth board | {{Weapon synth board | ||
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|Mfr.= G | |Mfr.= G | ||
|Board= [B] GRM Rod}} | |Board= [B] GRM Rod}} | ||
|} | |} | ||
|} | |} | ||
|| | |||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
|| | || | ||
{{New drop test | {{New drop test | ||
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|} | |} | ||
|} | |} | ||
| |
| Stats | |
| Manufacturer | |
| TP Required | 21 |
| Acc. | 9999 |
| Base PP | 619 |
| Base TP | 75 |
| Max TP | 290 |
| Variance | 9 |
| Attack Range | 0 |
A rod developed by GRM. Designed for ease of use even by CASTs. It supplements the user's mental energy. Tuned for beginning users.
| Item ID: | 01180000 |
|---|---|
| Name: | GRM Rod |
| Description: | A rod developed by GRM.
Designed for ease of use even by CASTs. It supplements the user's mental energy. Tuned for beginning users. |
| Rarity: | 1★ |
| Rank: | C |
| Weapon Type: | Rod |
| Rod ID: | 00 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 21 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 9 |
|---|---|
| Attack Grinds: | 75,105,120,134,150,166,183,200,220,255,290 |
| PP Grinds: | 619,654,673,691,710,731,753,777,800,844,889 |
| Hit Rate: | 9999 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 6 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1.2 |
| Critical Attack Modifier: | 1.4 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 3 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 0 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 0 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 0 |
| Normal Attack Height: | 0 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 619 | 654 | 673 | 691 | 710 | 731 | 753 | 777 | 800 | 844 | 889 |
| Tech. | 75 | 105 | 120 | 134 | 150 | 166 | 183 | 200 | 220 | 255 | 290 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
See also: Prototype Weapons System
| No Variance | GR-NV0103 |
|---|---|
| Damage Amplification | GR-DA0103 |
| Fire Damage Amplification | GR-AMP-F0103 |
| Ice Damage Amplification | GR-AMP-I0103 |
| Lightning Damage Amplification | GR-AMP-E0103 |
| Ground Damage Amplification | GR-AMP-G0103 |
| Light Damage Amplification | GR-AMP-L0103 |
| Dark Damage Amplification | GR-AMP-D0103 |
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