Aggregated Properties
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
- Has a 1.2x damage multiplier on all Photon Arts used with this weapon.
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|id=011B1F00 | |id=011B1F00 | ||
|name=Dilla Kahna/Z | |name=Dilla Kahna/Z | ||
|description=GRM's highly touted | |description=GRM's highly touted | ||
RCSM has a beguilingly | RCSM has a beguilingly | ||
| Stats | |
|---|---|
| Manufacturer | |
| ATA Required | 360 |
| Acc. | 9999 |
| Base TP | 500 |
| Max TP | 575 |
| Variance | 0 |
| Attack Range | 0 |
GRM's highly touted RCSM has a beguilingly cute look. Despite its appearance, its performance is outstanding.
| Item ID: | 011B1F00 |
|---|---|
| Name: | Dilla Kahna/Z |
| Description: | GRM's highly touted
RCSM has a beguilingly cute look. Despite its appearance, its performance is outstanding. |
| Rarity: | 15★ |
| Rank: | S |
| Weapon Type: | RCSM |
| RCSM ID: | 1F |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 360 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 0 |
|---|---|
| Attack Grinds: | 500,505,510,515,520,525,530,540,550,560,575 |
| PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
| Hit Rate: | 9999 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 0 |
| PP Recovery Per Normal Attack: | 0 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 300 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1.2 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 2 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 94,0,0,0 |
| Model ID: | 12 |
| Visual Effect ID: | 141 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 30121 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 5461 |
| Normal Attack Height: | 8192 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Fire: | |
| ID: | 1 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Ice: | |
| ID: | 6 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Lightning: | |
| ID: | 4 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Ground: | |
| ID: | 8 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Light: | |
| ID: | 7 |
| Level: | 4 |
| SE Override: | 50 |
| Status When Weapon Is Dark: | |
| ID: | 9 |
| Level: | 4 |
| SE Override: | 50 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Tech. | 500 | 505 | 510 | 515 | 520 | 525 | 530 | 540 | 550 | 560 | 575 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | SE Override |
| None LV4 | 50 | |
| Burn LV4 | 50 | |
| Freeze LV4 | 50 | |
| Stun LV4 | 50 | |
| Shock LV4 | 50 | |
| Sleep LV4 | 50 | |
| Confuse LV4 | 50 | |
| Shot Type | Bullets Per Shot | Shot Interval |
|---|---|---|
| Spread | 5 | 1.1s |