Frauduke: Difference between revisions
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{{Weapon | |||
|id=011B0A00 | |||
| | |name=Frauduke | ||
| | |description=A GRM RCSM. Its | ||
flower-like elegant | |||
== | appearance hides | ||
unthinkable destructive | |||
power. | |||
|rarity=10 | |||
|rank=4 | |||
|buy price=1140000 | |||
|sell price=57000 | |||
|stat required=139 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=36 | |||
|attack grinds=304,310,315,320,325,331,337,344,351,359,368 | |||
|pp grinds=0,0,0,0,0,0,0,0,0,0,0 | |||
|accuracy=237 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=0 | |||
|pp normal=0 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.5 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=No | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=5461 | |||
|normal attack height=8192 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=4 | |||
|neutral status chance=50 | |||
|fire status id=1 | |||
|fire status level=4 | |||
|fire status chance=50 | |||
|ice status id=6 | |||
|ice status level=4 | |||
|ice status chance=50 | |||
|lightning status id=4 | |||
|lightning status level=4 | |||
|lightning status chance=50 | |||
|ground status id=8 | |||
|ground status level=4 | |||
|ground status chance=50 | |||
|light status id=7 | |||
|light status level=4 | |||
|light status chance=50 | |||
|dark status id=9 | |||
|dark status level=4 | |||
|dark status chance=50 | |||
|equip hand=2 | |||
|weapon type flag=1 | |||
|set bonus=0,0,0,0 | |||
|model id=4 | |||
|visual effect id=0 | |||
|sound bank id=0 | |||
|sound effect id=30121 | |||
|nv=F-NV0B01 | |||
|ee=F-EE0B01 | |||
|da=F-DA0B01 | |||
|rcsm fire time=63 | |||
|rcsm penetration flag=68 | |||
|rcsm number of shot=1 | |||
|rcsm bullet type=4 | |||
|rcsm bullet velocity=1200 | |||
|rcsm bullet size=60 | |||
|rcsm bullet range=1820 | |||
|coreable=No | |||
|generate=Yes | |||
|jpname=フラウドゥーク | |||
}} | |||
{| border="0" width="100%" | {| border="0" width="100%" | ||
{| border="0" align="center" | {| border="0" align="center" | ||
== Methods to Obtain == | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
{{Pricing info test | {{Pricing info test | ||
|Rank= 4 | |Rank= 4 | ||
Line 42: | Line 106: | ||
|Type= Weapon | |Type= Weapon | ||
|Shop= Not for sale}} | |Shop= Not for sale}} | ||
| | || | ||
| | |||
{{Weapon synth board | {{Weapon synth board | ||
|Type= Ranged | |Type= Ranged | ||
Line 56: | Line 115: | ||
|Board= [B] Frauduke | |Board= [B] Frauduke | ||
|Hands= 1}} | |Hands= 1}} | ||
|| | |} | ||
{ | |} | ||
| | {| border="0" width="100%" | ||
{| border="0" align="center" | |||
|- valign="top" | |||
| | |||
| | |||
| | |||
{{New drop test | {{New drop test | ||
|Header= Y}} | |Header= Y}} | ||
Line 92: | Line 131: | ||
|Category= RCSM | |Category= RCSM | ||
|Footer= Y}} | |Footer= Y}} | ||
Latest revision as of 18:27, 3 July 2025
![]() ![]() フラウドゥーク | |
---|---|
![]() | |
![]() | |
Stats | |
Manufacturer | ![]() |
ATA Required | 139 |
Acc. | 237 |
Base TP | 304 |
Max TP | 368 |
Variance | 36 |
Attack Range | 0 |
A GRM RCSM. Its flower-like elegant appearance hides unthinkable destructive power.
Item Properties
Properties Tables
Item ID: | 011B0A00 |
---|---|
Name: | Frauduke |
Description: | A GRM RCSM. Its
flower-like elegant appearance hides unthinkable destructive power. |
Rarity: | 11★ |
Rank: | S |
Weapon Type: | RCSM |
RCSM ID: | 0A |
Manufacturer: | General Resource Manufacturer |
Stat Requirement To Equip: | 139 |
---|---|
Implicitly Usable on Sexes: | Male,Female |
Implicitly Usable on Races: | Human,Newman,CAST,Beast |
Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
Attack Variance: | 36 |
---|---|
Attack Grinds: | 304,310,315,320,325,331,337,344,351,359,368 |
PP Grinds: | 0,0,0,0,0,0,0,0,0,0,0 |
Hit Rate: | 237 |
Maximum Grind: | 10 |
Max Targets Per Normal Attack: | 1 |
PP Recovery Per Tick: | 0 |
PP Recovery Per Normal Attack: | 0 |
Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light |
ATP Boost: | 0 |
---|---|
ATA Boost: | 0 |
DFP Boost: | 0 |
TP Boost: | 0 |
EVP Boost: | 0 |
MST Boost: | 0 |
STA Boost: | 0 |
Attack Modifier: | 1 |
Critical Attack Modifier: | 1.5 |
PA Modifier: | 1 |
PP Modifier: | 1 |
SE Modifier: | 1 |
Striking Range: | 0 |
Striking Speed: | 0 |
Bullet Range: | 0 |
Bullet Speed: | 0 |
TECHNIC Range: | 0 |
TECHNIC Speed: | 0 |
Equip Hand: | 2 |
---|---|
Weapon Type Flag: | 1 |
Set Bonus IDs: | 0,0,0,0 |
Model ID: | 4 |
Visual Effect ID: | 0 |
Sound Bank ID: | 0 |
Sound Effect ID: | 30121 |
Can Miss: | Yes |
---|---|
Can Back Attack: | Yes |
Hitflag ID: | 0 |
Weapon Range: | 0 |
Normal Attack Width: | 0 |
Normal Attack Angle: | 5461 |
Normal Attack Height: | 8192 |
Status to Self On Hit: | |
---|---|
ID: | 0 |
Level: | 0 |
SE Override: | 0 |
Status When Weapon Is Neutral: | |
ID: | 0 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Fire: | |
ID: | 1 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Ice: | |
ID: | 6 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Lightning: | |
ID: | 4 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Ground: | |
ID: | 8 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Light: | |
ID: | 7 |
Level: | 4 |
SE Override: | 50 |
Status When Weapon Is Dark: | |
ID: | 9 |
Level: | 4 |
SE Override: | 50 |
Grinding Information
Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
---|---|---|---|---|---|---|---|---|---|---|---|
PP | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Tech. | 304 | 310 | 315 | 320 | 325 | 331 | 337 | 344 | 351 | 359 | 368 |
Status Information
Outgoing Status Effect Details | ||
---|---|---|
Weapon Element | Status Effect | SE Override |
![]() |
None LV4 | 50 |
![]() |
Burn LV4 | 50 |
![]() |
Freeze LV4 | 50 |
![]() |
Stun LV4 | 50 |
![]() |
Shock LV4 | 50 |
![]() |
Sleep LV4 | 50 |
![]() |
Confuse LV4 | 50 |
RCSM Information
Shot Type | Bullets Per Shot | Shot Interval |
---|---|---|
Laser | 1 | 2.1s |
Methods to Obtain
Possible Prototypes
See also: Prototype Weapons System
No Variance | F-NV0B01 |
---|---|
Enhanced Element | F-EE0B01 |
Damage Amplification | F-DA0B01 |
Methods to Obtain
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Categories:
- 11★ Weapons
- S-rank Weapons
- RCSMs
- Items manufactured by General Resource Manufacturer
- Weapons that have an altered Critical Attack Modifier
- Weapons that inflict status while Fire Element
- Weapons that inflict status while Ice Element
- Weapons that inflict status while Lightning Element
- Weapons that inflict status while Ground Element
- Weapons that inflict status while Light Element
- Weapons that inflict status while Dark Element