Kakwane Madog: Difference between revisions
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{{Weapon | |||
|id=011A2103 | |||
|name=Kakwane Madog | |||
|description=A bouncy, surreal TCSM. | |||
Modeled after a stuffed | |||
animal popular with | |||
children, but its power is | |||
the real thing. | |||
|rarity=11 | |||
|rank=4 | |||
|buy price=700000 | |||
|sell price=35000 | |||
|stat required=500 | |||
|sex=Male,Female | |||
|race=Human,Newman,CAST,Beast | |||
|class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | |||
|variance=73 | |||
|attack grinds=611,620,632,640,647,654,661,667,685,701,726 | |||
|pp grinds=1590,1600,1615,1635,1660,1690,1725,1765,1815,1875,1955 | |||
|accuracy=1 | |||
|max grind=10 | |||
|max target=1 | |||
|pp tick=8 | |||
|pp normal=4 | |||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |||
|grind rate variance=10 | |||
|atp=0 | |||
|ata=0 | |||
|dfp=0 | |||
|tp=0 | |||
|evp=0 | |||
|mst=0 | |||
|sta=0 | |||
|normal attack mod=1 | |||
|critical attack mod=1.3 | |||
|pa mod=1 | |||
|pp mod=1 | |||
|se mod=1.4 | |||
|striking range=0 | |||
|striking speed=0 | |||
|bullet range=0 | |||
|bullet speed=0 | |||
|technic range=0 | |||
|technic speed=0 | |||
|miss=Yes | |||
|back attack=Yes | |||
|hitflag=0 | |||
|weapon range=0 | |||
|normal attack width=0 | |||
|normal attack angle=0 | |||
|normal attack height=0 | |||
|self status id=0 | |||
|self status level=0 | |||
|self status chance=0 | |||
|neutral status id=0 | |||
|neutral status level=0 | |||
|neutral status chance=0 | |||
|fire status id=0 | |||
|fire status level=0 | |||
|fire status chance=0 | |||
|ice status id=0 | |||
|ice status level=0 | |||
|ice status chance=0 | |||
|lightning status id=0 | |||
|lightning status level=0 | |||
|lightning status chance=0 | |||
|ground status id=0 | |||
|ground status level=0 | |||
|ground status chance=0 | |||
|light status id=0 | |||
|light status level=0 | |||
|light status chance=0 | |||
|dark status id=0 | |||
|dark status level=0 | |||
|dark status chance=0 | |||
|equip hand=2 | |||
|weapon type flag=3 | |||
|set bonus=0,0,0,0 | |||
|model id=14 | |||
|visual effect id=86 | |||
|sound bank id=0 | |||
|sound effect id=30121 | |||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |||
|generate=Yes | |||
}} | |||
__NOTOC__ [[File:Kakwane Madog.png|thumb|right|Kakwane Madog]] | __NOTOC__ [[File:Kakwane Madog.png|thumb|right|Kakwane Madog]] | ||
{{Description | {{Description | ||
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{{New drop test | {{New drop test | ||
|Source= Forest Infiltration | |Source= Forest Infiltration | ||
|Source type= Clear box | |||
|Level= S3 | |||
|Ver.= Clem | |||
|Type= Weapon | |||
|Category= TCSM | |||
|Footer= }} | |||
{{New drop test | |||
|Source= Grove of Fanatics | |||
|Source type= Clear box | |Source type= Clear box | ||
|Level= S3 | |Level= S3 | ||
Latest revision as of 17:26, 3 July 2025
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| TP Required | 500 |
| Acc. | 1 |
| Base PP | 1590 |
| Base TP | 611 |
| Max TP | 726 |
| Variance | 73 |
| Attack Range | 0 |
A bouncy, surreal TCSM. Modeled after a stuffed animal popular with children, but its power is the real thing.
Item Properties
Properties Tables
| Item ID: | 011A2103 |
|---|---|
| Name: | Kakwane Madog |
| Description: | A bouncy, surreal TCSM.
Modeled after a stuffed animal popular with children, but its power is the real thing. |
| Rarity: | 12★ |
| Rank: | S |
| Weapon Type: | TCSM |
| TCSM ID: | 21 |
| Manufacturer: | Kubara |
| Stat Requirement To Equip: | 500 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 73 |
|---|---|
| Attack Grinds: | 611,620,632,640,647,654,661,667,685,701,726 |
| PP Grinds: | 1590,1600,1615,1635,1660,1690,1725,1765,1815,1875,1955 |
| Hit Rate: | 1 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 8 |
| PP Recovery Per Normal Attack: | 4 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.3 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1.4 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 2 |
|---|---|
| Weapon Type Flag: | 3 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 14 |
| Visual Effect ID: | 86 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 30121 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 0 |
| Normal Attack Height: | 0 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
Grinding Information
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 1590 | 1600 | 1615 | 1635 | 1660 | 1690 | 1725 | 1765 | 1815 | 1875 | 1955 |
| Tech. | 611 | 620 | 632 | 640 | 647 | 654 | 661 | 667 | 685 | 701 | 726 |
Status Information
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
Methods to Obtain

A bouncy, surreal TCSM. Modeled after a stuffed animal popular with children, but its power is the real thing.
日本語の説明文は不明。
Item details
- No additional information.
Stats, Synthesis, etc.
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Prototype Info
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Image gallery
- No additional images currently exist for this weapon! Visit #wiki-channel on the Clementine Discord Server to add your image!