Aggregated Properties
The name of this weapon is derived from hexe, the German word for witch.
- Attacks from this weapon cannot be treated as missed for purposes of damage calculation.
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|id=01180100 | |id=01180100 | ||
|name=Helixen | |name=Helixen | ||
|description=A rod developed by GRM. Designed for ease of use even by CASTs. It supplements the user's mental energy. Contains a large reactor. | |description=A rod developed by GRM. | ||
Designed for ease of use | |||
even by CASTs. It | |||
supplements the user's | |||
mental energy. Contains a | |||
large reactor. | |||
|rarity=1 | |rarity=1 | ||
|rank=1 | |rank=1 | ||
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|sell price=160 | |sell price=160 | ||
|stat required=44 | |stat required=44 | ||
|sex=Female | |sex=Male,Female | ||
|race= | |race=Human,Newman,CAST,Beast | ||
|class= | |class=Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster | ||
|variance=18 | |variance=18 | ||
|attack grinds=155,185,200,214,230,246,263,280,300,335,370 | |attack grinds=155,185,200,214,230,246,263,280,300,335,370 | ||
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|pp normal=2 | |pp normal=2 | ||
|pen override=No | |pen override=No | ||
|elements=Neutral, Fire, Ice, Lightning, Ground, Light, Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |grind rate variance=10 | ||
|atp=0 | |atp=0 | ||
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|coreable=No | |coreable=No | ||
|generate=Yes | |generate=Yes | ||
|remarks= The name of this weapon is derived from ''hexe'', the German word for witch. | |remarks=The name of this weapon is derived from ''hexe'', the German word for witch. | ||
}} | }} | ||
{| border="0" width="100%" | {| border="0" width="100%" | ||
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|} | |} | ||
|} | |} | ||
| Stats | |
|---|---|
| Manufacturer | |
| TP Required | 44 |
| Acc. | 9999 |
| Base PP | 743 |
| Base TP | 155 |
| Max TP | 370 |
| Variance | 18 |
| Attack Range | 0 |
A rod developed by GRM. Designed for ease of use even by CASTs. It supplements the user's mental energy. Contains a large reactor.
The name of this weapon is derived from hexe, the German word for witch.
| Item ID: | 01180100 |
|---|---|
| Name: | Helixen |
| Description: | A rod developed by GRM.
Designed for ease of use even by CASTs. It supplements the user's mental energy. Contains a large reactor. |
| Rarity: | 2★ |
| Rank: | C |
| Weapon Type: | Rod |
| Rod ID: | 01 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 44 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 18 |
|---|---|
| Attack Grinds: | 155,185,200,214,230,246,263,280,300,335,370 |
| PP Grinds: | 743,778,797,815,834,855,877,901,924,968,1013 |
| Hit Rate: | 9999 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 6 |
| PP Recovery Per Normal Attack: | 2 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1.2 |
| Critical Attack Modifier: | 1.4 |
| PA Modifier: | 1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 3 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 1 |
| Visual Effect ID: | 0 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 0 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 0 |
| Normal Attack Width: | 0 |
| Normal Attack Angle: | 0 |
| Normal Attack Height: | 0 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 743 | 778 | 797 | 815 | 834 | 855 | 877 | 901 | 924 | 968 | 1013 |
| Tech. | 155 | 185 | 200 | 214 | 230 | 246 | 263 | 280 | 300 | 335 | 370 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
See also: Prototype Weapons System
| No Variance | H-NV0203 |
|---|---|
| Status Effect Amplification | H-SE0203 |
| Damage Amplification | H-DA0203 |
| Fire Damage Amplification | H-AMP-F0203 |
| Ice Damage Amplification | H-AMP-I0203 |
| Lightning Damage Amplification | H-AMP-L0203 |
| Ground Damage Amplification | H-AMP-G0203 |
| Light Damage Amplification | H-AMP-L0203 |
| Dark Damage Amplification | H-AMP-D0203 |
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