Aggregated Properties
- Has a 1.1x damage multiplier on all Photon Arts used with this weapon.
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|pp tick=17 | |pp tick=17 | ||
|pp normal=6 | |pp normal=6 | ||
|pen override=No | |||
|elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | |elements=Neutral,Fire,Ice,Lightning,Ground,Light,Dark | ||
|grind rate variance=10 | |||
|atp=0 | |atp=0 | ||
|ata=0 | |ata=0 | ||
| Line 81: | Line 83: | ||
|sound bank id=0 | |sound bank id=0 | ||
|sound effect id=12201 | |sound effect id=12201 | ||
|rcsm fire time=0 | |||
|rcsm penetration flag=0 | |||
|rcsm number of shot=0 | |||
|rcsm bullet type=0 | |||
|rcsm bullet velocity=0 | |||
|rcsm bullet size=0 | |||
|rcsm bullet range=0 | |||
|coreable=No | |coreable=No | ||
|generate=Yes | |||
}} | }} | ||
__NOTOC__ [[File:Obsidian.png|thumb|right|Obsidian]] | __NOTOC__ [[File:Obsidian.png|thumb|right|Obsidian]] | ||
| Item image is missing. | |
| Stats | |
| Manufacturer | |
| ATA Required | 560 |
| Acc. | 320 |
| Base PP | 1270 |
| Base ATP | 440 |
| Max ATP | 720 |
| Variance | 52 |
| Attack Range | 1630 |
GRM twin handguns refined to perfection through a painstaking iterative process. Their inner workings are closely guarded secrets.
| Item ID: | 01131300 |
|---|---|
| Name: | Obsidian |
| Description: | GRM twin handguns
refined to perfection through a painstaking iterative process. Their inner workings are closely guarded secrets. |
| Rarity: | 13★ |
| Rank: | S |
| Weapon Type: | Twin Handgun |
| Twin Handgun ID: | 13 |
| Manufacturer: | General Resource Manufacturer |
| Stat Requirement To Equip: | 560 |
|---|---|
| Implicitly Usable on Sexes: | Male,Female |
| Implicitly Usable on Races: | Human,Newman,CAST,Beast |
| Implicitly Usable on Types: | Hunter,Ranger,Force,Fighgunner,Guntecher,Wartecher,Fortefighter,Fortegunner,Fortetecher,Protranser,Acrofighter,Acrotecher,Fighmaster,Gunmaster,Masterforce,Acromaster |
| Attack Variance: | 52 |
|---|---|
| Attack Grinds: | 440,464,488,512,536,584,590,608,640,675,720 |
| PP Grinds: | 1270,1350,1370,1390,1430,1470,1510,1550,1595,1645,1710 |
| Hit Rate: | 320 |
| Maximum Grind: | 10 |
| Max Targets Per Normal Attack: | 1 |
| PP Recovery Per Tick: | 17 |
| PP Recovery Per Normal Attack: | 6 |
| Legal Elements: | Neutral,Fire,Ice,Lightning,Ground,Light,Dark |
| ATP Boost: | 0 |
|---|---|
| ATA Boost: | 0 |
| DFP Boost: | 0 |
| TP Boost: | 0 |
| EVP Boost: | 0 |
| MST Boost: | 0 |
| STA Boost: | 0 |
| Attack Modifier: | 1 |
| Critical Attack Modifier: | 1.5 |
| PA Modifier: | 1.1 |
| PP Modifier: | 1 |
| SE Modifier: | 1 |
| Striking Range: | 0 |
| Striking Speed: | 0 |
| Bullet Range: | 0 |
| Bullet Speed: | 0 |
| TECHNIC Range: | 0 |
| TECHNIC Speed: | 0 |
| Equip Hand: | 0 |
|---|---|
| Weapon Type Flag: | 1 |
| Set Bonus IDs: | 0,0,0,0 |
| Model ID: | 13 |
| Visual Effect ID: | 69 |
| Sound Bank ID: | 0 |
| Sound Effect ID: | 12201 |
| Can Miss: | Yes |
|---|---|
| Can Back Attack: | Yes |
| Hitflag ID: | 0 |
| Weapon Range: | 1630 |
| Normal Attack Width: | 200 |
| Normal Attack Angle: | 1092 |
| Normal Attack Height: | 1820 |
| Status to Self On Hit: | |
|---|---|
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Neutral: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Fire: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ice: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Lightning: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Ground: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Light: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Status When Weapon Is Dark: | |
| ID: | 0 |
| Level: | 0 |
| SE Override: | 0 |
| Stat | 0/10 | 1/10 | 2/10 | 3/10 | 4/10 | 5/10 | 6/10 | 7/10 | 8/10 | 9/10 | 10/10 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| PP | 1270 | 1350 | 1370 | 1390 | 1430 | 1470 | 1510 | 1550 | 1595 | 1645 | 1710 |
| Att. | 440 | 464 | 488 | 512 | 536 | 584 | 590 | 608 | 640 | 675 | 720 |
| Outgoing Status Effect Details | ||
|---|---|---|
| Weapon Element | Status Effect | |
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||
| None | ||

GRM twin handguns refined to perfection through a painstaking iterative process. Their inner workings are closely guarded secrets.
日本語の説明文は不明。
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