SE Override: Difference between revisions
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SE Override | SE Override replaces the normal process that takes place during STA calculation when applying status effects. | ||
It replaces the normal STA value for the status with the override %. | |||
The above is applied on every hit when using a weapon/PA that has SE Override. The following PAs have SE Override: | The above is applied on every hit when using a weapon/PA that has SE Override. The following PAs have SE Override: | ||
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| Mayalee Shot || [[Rifles|Rifle]] || 40% (lv11-30)<br>50% (lv31-50) | | Mayalee Shot || [[Rifles|Rifle]] || 40% (lv11-30)<br>50% (lv31-50) | ||
|- | |- | ||
| Megid || TECHNIC || 30% ( | | Megid || TECHNIC || 30% (lv21-40)<br>40% (lv41-50) | ||
|- | |||
| [[Ares Espada]] || SUV || 40% | |||
|- | |||
| [[Mars Espada]] || SUV || 40% | |||
|- | |||
|} | |} | ||
SE override does not allow you to apply an SE to an enemy which is resistant to that SE. | SE override does not allow you to apply an SE to an enemy which is resistant to that SE. |
Latest revision as of 12:04, 21 November 2021
SE Override replaces the normal process that takes place during STA calculation when applying status effects. It replaces the normal STA value for the status with the override %.
The above is applied on every hit when using a weapon/PA that has SE Override. The following PAs have SE Override:
Photon Art | Weapon | SE Override |
---|---|---|
Elemental bullets | Handgun | 40% (lv11-20) 50% (lv21-50) |
Elemental bullets | Rifle | 40% (lv11-20) 50% (lv21-50) |
Killer Shot | Rifle | 30% (lv11-30) 40% (lv31-50) |
Mayalee Shot | Rifle | 40% (lv11-30) 50% (lv31-50) |
Megid | TECHNIC | 30% (lv21-40) 40% (lv41-50) |
Ares Espada | SUV | 40% |
Mars Espada | SUV | 40% |
SE override does not allow you to apply an SE to an enemy which is resistant to that SE.